Ghost Town For 3ds Max 2018



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Ghost Town For 3ds Max 2018 Download

In particular I was interested in looking into plugins and extras for 3Ds Max that would help me produce things in a much more efficient manner, for instance, procedural generation addons. Ghosttown is one of these. With a few button clicks you are able to produce a very nice city block complete with high poly facades and textures. Mar 17, 2017 Home Tutorials 3DS Max ghostTown 0.5 – Facades and road network. PREV VIDEO NEXT VIDEO MORE VIDEOS. February 26, 2018. Subdvision Body 3D Model by Wiro. May 15, 2016 GhostTown is a city generator and tool for creating urban environments. Lopoly or highpoly buildings Roadtool for making basic road layouts Easy material system, add your textures and they will be randomly distributed.

Publisher:
Chaos Group
File size:
38.8 MB
Date added:
Jan 28, 2019 | Last update check: 1 minute ago
Licence:
Trial | Buy Now
Runs on:
3ds Max 2014 / 2015 / 2016 / 2017 / 2018 / 2019
Download Latest Version
(38.8 MB)

3ds Max 2018 Download

Publisher: Chaos Group | File size: 38.8 MBClose Window

Phoenix FD for 3ds Max is a fluid dynamics simulator intended to create a wide range of effects including smoke, flames, liquids, and explosions. Gta 5 full game size. It is used for visual effects, architectural and product visualizations, creation of game assets, etc. You can check the Example Scenes page for a quick glance of the possibilities.

Phoenix FD comes with a handy toolbar which offers presets for common setups such as large scale ocean simulation or gasoline explosion, or small scale setups like coffee, beer, candle, etc.

Renderers which officially support Phoenix FD or are supported by Phoenix FD are: V-Ray, Corona, Octane and Scanline. Mesh mode rendering is supported by any CPU renderer for 3ds Max.

For more information, please visit Phoenix FD in a nutshell.

Version

Features:

  • Liquids, Splashes & Foam
    With Phoenix FD you can create realistic liquid simulations with splashes and foam directly in 3ds Max.
  • Smoke, Fire & Explosions
    Create any type of fire and smoke effects with Phoenix FD’s powerful, adaptive-grid dynamics engine.
  • Interactive Simulations
    Fine-tune simulations interactively in the viewport with Phoenix FD’s GPU-accelerated preview.
  • Refine Existing Simulations
    Add detail and increase resolution without changing simulation shape or behavior.
  • Simulation Retiming
    Speed up or slow down simulation playback. Perfect for slow motion effects.
  • Cascade Simulations
    Create a series of simulations that trigger and interact with each other.
  • Custom Emission Sources
    Use a wide range of emission sources including animated meshes, texture maps, particles and more.
  • Vorticity
    Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.
  • Turbulence
    Perfect for generating small wisps of smoke and steam.
  • Particles
    Render particles as bubbles, drops, points, or fog.
  • Mesh & Particles IO
    Import & export mesh objects and particles to Alembic, Krakatoa, Stoke MX, XMesh and V-Ray proxy files.
  • Ocean & Beach Waves
    Seamlessly transition from procedural ocean to simulated beach waves.
  • Infinite Ocean
    Seamlessly transition from detailed ocean surface simulations to infinite ocean waves (that never repeat.)
  • Optimized Rendering
    Render photoreal fluids and volumetric effects using V-Ray’s optimized Phoenix FD shader.

What’s new in version 3.12:

  • Ocean Mesh with Physical Camera and all V-Ray camera types – now Phoenix oceans can be generated using all options of the V-Ray and 3ds Max Physical Camera, as well as all V-Ray camera types – Spherical, Cylindrical, Box, Fisheye, Warped spherical, Ortho, 360 Virtual Reality Spherical Panorama and Cube 6×1.
  • Instancing and referencing of Phoenix FD Simulators – now you can manually instance Simulators across the scene for preview and rendering in both Volumetric render modes, as well as the Isosurface and Ocean Mesh modes. Additionally, now you can have Simulators instanced for simulation as well.
  • Support for Scene and Object XRefs – now you can create XRefs containing Phoenix Simulators and Particle Shaders.
  • Textures support for volumes on V-Ray Next GPU – Now texture mapping the color and opacity of fire and smoke works on V-Ray Next GPU as well. Requires a V-Ray Next nightly build.

Ghost Town For 3ds Max 2018 Product Key

About Chaos Group

Chaos Group provides innovative rendering solutions for the media, entertainment, and design industries. For over a decade the flagship rendering software, V-Ray, has set the standard for speed, quality, reliability and ease of use, and it has become the rendering engine of choice for renowned international studios. Dragon age 2 legacy dlc free download pc version.

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Latest Version

Phoenix FD for 3ds Max 3.12

Vray 2018 3ds Max

Old Versions